Build:Weaver - Fire Weaver (2025)

The community gave this build a rating, making it top-tier: Great

Focused on: Conditiondamage and Sustain

Designed for: PvP Conquest

Difficulty:

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This build was last updated on January 17, 2025 and is up to date for the February 11, 2025 patch.

Contents

  • 1 Overview
  • 2 Skill Bar
    • 2.1 Slot Changes
  • 3 Template Code
  • 4 Specializations
  • 5 Equipment
    • 5.1 Equipment Variants
  • 6 Usage
  • 7 Top Streamers
  • 8 Related Builds

Overview

A condition damage-based Weaver build for PvP with high sustained damage and survivability but weak mobility. Primarily serves as a duelist.

Skill Bar

Sword/Focus

Utility

Slot Changes

Utility

  • Build:Weaver - Fire Weaver (1)Armor of Earth over Build:Weaver - Fire Weaver (2)Signet of Air - Armor is a better defensive skill in general but it's on a longer CD. It's up to you to decide what's more important - a stronger defensive skill, or more frequent access to a stun break. Could also replace Lightning Flash for a more tanky but much less mobile build.
  • Build:Weaver - Fire Weaver (3)Twist of Fate over Build:Weaver - Fire Weaver (4)Signet of Air - slightly longer CD for a stronger defensive skill, but still lower recharge time than that of Armor of Earth.
  • Build:Weaver - Fire Weaver (5)Stone Resonance over Build:Weaver - Fire Weaver (6)Lightning Flash - great defensive tool if you're fine with sacrificing some mobility. While Stone Resonance could help you stay in the fight longer, ultimately Lightning Flash's versatility and ability to disengage if you're in serious trouble makes LF the more popular utility. Can't replace the signet as it doesn't break stun.
  • Build:Weaver - Fire Weaver (7)Conjure Earth Shield over Build:Weaver - Fire Weaver (8)Lightning Flash - a versatile conjure with CC, barrier, blocking and even an invulnerability. Could serve as a time out button while under pressure and waiting for CDs to come back up. Consider taking Build:Weaver - Fire Weaver (9)Conjurer on Fire for improved condi cleanse via trait synergy.

Template Code

[&DQYfKSUeODd0AAAANRcAAJAAAAAcAQAAEhcAAAAAAAAAAAAAAAAAAAAAAAACWgAxAAA=]

Copy Template Code

Specializations

Variants

  • Build:Weaver - Fire Weaver (10)Burning Fire is also a viable option in case you'd need more condition removal.

Variants

  • Build:Weaver - Fire Weaver (11)Arcane Restoration offers higher healing. Consider picking up Build:Weaver - Fire Weaver (12)Relic of Evasion to compensate for the loss of Vigor from the other trait, but you should still have decent uptime on this boon even with other relics.

Equipment

Sword

Focus

Sigil

Sigil

Rune

Amulet

Relic

Equipment Variants

Sigils

  • Build:Weaver - Fire Weaver (13)Sigil of Smoldering or Build:Weaver - Fire Weaver (14)Sigil of Doom over Build:Weaver - Fire Weaver (15)Sigil of Cleansing - if you can afford to give up condition removal for more damage.


Relics

  • Build:Weaver - Fire Weaver (16)Relic of Nayos - extra healing.
  • Build:Weaver - Fire Weaver (17)Relic of the Mirage - improves your condi variety.
  • Build:Weaver - Fire Weaver (18)Relic of Isgarren - higher damage.


Runes

The current rune gives you a bit higher uptime on important boons such as Build:Weaver - Fire Weaver (19) Alacrity from Relic of Waters, but there are several other viable options if you want to prioritize damage or sustain:

  • Build:Weaver - Fire Weaver (20)Rune of Orr - good damage while also offering extra survivability in condition matchups.
  • Build:Weaver - Fire Weaver (21)Rune of Engineer - similar to Orr, but trades defense against conditions for higher toughness against power builds.
  • Build:Weaver - Fire Weaver (22)Rune of Balthazar - higher damage, lower sustain.
  • Build:Weaver - Fire Weaver (23)Rune of Dolyak - most tanky option.

Usage

Elite specialization basics

  • Weaver allows the Elementalist to attune to 2 elements at the same time, and skills 1-5 are decided based on both. Let's call them primary and secondary attunements.
  • If you swap to Build:Weaver - Fire Weaver (24)Fire Attunement then fire becomes your primary attunement and weapon skills 1-2 will be fire skills. Afterwards if you switch to Build:Weaver - Fire Weaver (25)Water Attunement for example then water is now your primary attunement and fire's moved to secondary - now skills 1-2 are water and 4-5 are fire. Skill 3 is a dual skill influenced by both active attunements fire + water for example is Build:Weaver - Fire Weaver (26)Twin Strike.
  • The order of the attunements doesn't matter here, water primary with fire secondary has the same dual attack as fire primary and water secondary. Attuning to the same element twice has its own dual skill.


General

  • Build:Weaver - Fire Weaver (27)Signet of Restoration should seldom be touched, as the passive is extremely valuable. Note that several trait procs also count as skill activations and will benefit from the passive of this signet.
    • Unless you either have a high amount of Build:Weaver - Fire Weaver (28) Confusion on you, or you're already at maximum health, you should always be casting something (autoattacks will do too). This is to get the most out of this signet's passive.
  • Cycle Fire Air Fire Air to maintain Build:Weaver - Fire Weaver (29) Swiftness while roaming between capture points.
  • Dual attuning (having the same primary and secondary element) in general isn't recommended, but there are a few niche uses for it. One example would be attuning to Fire twice in order to squeeze more condition cleansing out of it in a limited time frame.
  • Build:Weaver - Fire Weaver (30) Might stacking happens passively through Build:Weaver - Fire Weaver (31)Pyromancer's Puissance. It's yet another reason for spamming autoattacks as much as possible when in combat (and attuned to Fire) even if you're not in range.


Damage

  • This build is all about stacking Build:Weaver - Fire Weaver (32) Burning.
  • Build:Weaver - Fire Weaver (33)Primordial Stance can instantly add burst to any attack sequence:
    • Build:Weaver - Fire Weaver (34)Fire Attunement has the highest raw damage output.
    • Build:Weaver - Fire Weaver (35)Air Attunement is also a good choice because of the Build:Weaver - Fire Weaver (36) Vulnerability stacking, but this condition's effectivenes severely depends on how pressured your target already is. If the target doesn't have any damaging conditions and isn't being focused by your team, Vulnerability doesn't do much, in that case Earth is superior.
    • Build:Weaver - Fire Weaver (37)Water Attunement does not directly help with damage, but the snare and CD increase can still be valuable - especially in mirror matchups, as Build:Weaver - Fire Weaver (38) Chill is one of Elementalist's greatest weaknesses.
  • As for weapon skills, your heavy hitters are Build:Weaver - Fire Weaver (39)Flame Uprising, Build:Weaver - Fire Weaver (40)Lava Skin, and Build:Weaver - Fire Weaver (41)Pyro Vortex. The latter two also pulse damage each second for a period of time, making them synergize well with Build:Weaver - Fire Weaver (42)Primordial Stance.
  • Build:Weaver - Fire Weaver (43)Flamewall doesn't do much in duels because it's so easy to avoid just by not stepping on it, but it's a rather decent skill for downed cleave if dropped directly below the target. It also has inherent value as a Fire field, more about that later.


Burst combo examples

Build:Weaver - Fire Weaver (44)Fire Attunement primary, Build:Weaver - Fire Weaver (45)Earth Attunement secondary
  1. Build:Weaver - Fire Weaver (46)Primordial Stance
  2. Build:Weaver - Fire Weaver (47)Lava Skin
  3. Build:Weaver - Fire Weaver (48)Flame Uprising
  4. Swap to Build:Weaver - Fire Weaver (49)Air Attunement
  5. Build:Weaver - Fire Weaver (50)Pyro Vortex
Build:Weaver - Fire Weaver (51)Air Attunement primary, Build:Weaver - Fire Weaver (52)Earth Attunement secondary
  1. Build:Weaver - Fire Weaver (53)Primordial Stance
  2. Build:Weaver - Fire Weaver (54)Gale Strike
  3. Swap to Build:Weaver - Fire Weaver (55)Fire Attunement
  4. Build:Weaver - Fire Weaver (56)Pyro Vortex
  5. Build:Weaver - Fire Weaver (57)Flame Uprising


Sustain and how to dealing with conditions

  • The trait Build:Weaver - Fire Weaver (58)Smothering Auras provides a steady stream of cleansing:
    • Swapping to Build:Weaver - Fire Weaver (59)Fire Attunement applies Build:Weaver - Fire Weaver (60) Fire Aura thanks to Build:Weaver - Fire Weaver (61)Sunspot, cleansing one condition. Swapping to another attunement from Fire gives you access to another one from skill #5 Build:Weaver - Fire Weaver (62)Fire Shield which you can then follow up with Build:Weaver - Fire Weaver (63)Transmute Fire for another 3 cleanses in total.
    • Build:Weaver - Fire Weaver (64) Fire Aura can also be created by combos by using a leap finisher inside a fire field, like Build:Weaver - Fire Weaver (65)Polaric Leap or Build:Weaver - Fire Weaver (66)Flame Uprising in a Build:Weaver - Fire Weaver (67)Flamewall.
  • Fire is the only attunement you should consider double-attuning to (going Fire twice in a row) because doing so will give you a Build:Weaver - Fire Weaver (68) Fire Aura on your 2nd attune too, which you can immediately transmute with skill #5 and then apply a second Fire Aura with the same skill and transmute that too for a grand total of 6 condition removals.
  • When auras no longer suffice Build:Weaver - Fire Weaver (69)Magnetic Wave is what you should use. This is the best anti-condition skill in the build, instantly removing 3 conditions upon being used.
  • The trait Build:Weaver - Fire Weaver (70)Invigorating Strikes passively grants barrier throughout a fight. Dodging on Water and Earth attunements has even more defensive benefits thanks to Build:Weaver - Fire Weaver (71)Evasive Arcana - the first dodge after attuning to Water acts as an AoE heal / cleanse while the first dodge on Earth is a blast finisher which can be combo'd into the field left behind by Build:Weaver - Fire Weaver (72)Riptide.
  • Most of the sustain comes from combining Build:Weaver - Fire Weaver (73)Water Attunement with Build:Weaver - Fire Weaver (74)Earth Attunement:
    • The order doesn't always matter. Going from Earth to Water lets you blast Build:Weaver - Fire Weaver (75)Riptide immediately with Build:Weaver - Fire Weaver (76)Magnetic Wave for extra healing whilst cleansing conditions and reflecting projectiles. Going from Water to Earth allows for blasting Riptide's water field through an Build:Weaver - Fire Weaver (77)Evasive Arcana empowered dodge + Build:Weaver - Fire Weaver (78)Earthen Vortex.
    • Skill #2 of both attunements has an evade frame in case you'd want to avoid incoming damage.
    • Attuning to Earth serves as an instant source of AoE Build:Weaver - Fire Weaver (79) Protection application which is quite handy especially if you're CC'd and can't cast anything else.
  • Build:Weaver - Fire Weaver (80)Obsidian Flesh is the best defensive skill in the build, making you immortal for its duration (except for fall damage).


Basic healing combo

  1. Dodge in Build:Weaver - Fire Weaver (81)Water Attunement to proc the relevant effect of Build:Weaver - Fire Weaver (82)Evasive Arcana.
  2. Use Build:Weaver - Fire Weaver (83)Riptide.
  3. Swap to Build:Weaver - Fire Weaver (84)Earth Attunement for Build:Weaver - Fire Weaver (85)Earthen Vortex or use Build:Weaver - Fire Weaver (86)Magnetic Wave if you were in Earth prior to switching to Water. Use them in the field created by Riptide. You could also go Earth Water Earth and do both by using Magnetic Wave during Riptide's animation, then following up with an Earth swap into Earthen Vortex once the field's been created.
  4. Swap to Build:Weaver - Fire Weaver (87)Fire Attunement for the Build:Weaver - Fire Weaver (88)Smothering Auras + Build:Weaver - Fire Weaver (89)Sunspot combo.
  5. Build:Weaver - Fire Weaver (90)Lava Skin for the barrier.
  6. Optional: when you swap out of Fire, use Build:Weaver - Fire Weaver (91)Fire Shield Build:Weaver - Fire Weaver (92)Transmute Fire if cleansing is needed. If you double-attuned to Fire instead of going into another attunement then you can transmute twice because of the Build:Weaver - Fire Weaver (93)Sunspot proc.

Top Streamers

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Build:Weaver - Fire Weaver (2025)
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